Re: BoTW's Puzzling Hylian Ruins
Posted by
hennethannun on
Nov 20, 2020; 7:21pm
URL: http://the-architecture-of-the-legend-of-zelda.345.s1.nabble.com/BoTW-s-Puzzling-Hylian-Ruins-tp105p106.html
So, I will say that an article of such description will eventually happen; it's just that, given (as you point out) the sheer breadth of the Hylian settlements, both geographically and temporally, it's a prodigious amount of work. It's a monumental task, so I have been saving it for last. (Plus, the next game would likely upend anything I try to write, so that's another reason to put it off!) I'm not sure how canonical "Calamity" will be, but I'm sure it will give us some nice architecture to look at!
The Hylian constructions that spoke the most to me in BotW were always the wooden structures; I loved finding the small cabins dotting the landscape, and, of course, the stables spoke deeply to me. I love this style of vernacular architecture on the fringes of Hylian society -- settlers and travelers and hermits building small cottages and cabins to ward off the elements (especially in places like far-flung Hebra).
I think you're correct in your assessment that the little-understood, "boring", probably-older Hylian architecture is the more interesting -- especially the insignia carved into stone throughout Hyrule. These were the ruins that always gave me pause as I was wandering around the world.
I'm sure, after this article on the Rito, that I'll give more thought to this, but, for now, it's still a bit daunting! But, slowly I'll get there. Thanks for your thoughts on this. I'm sure other people have other interesting ideas.
"There is no such thing on earth as an uninteresting subject; the only thing that can exist is an uninterested person."
- G.K. Chesterton